WIP: Testing some low-key lighting and wardrobe on our character for a new project. Originally made modifying a base character in DAZ Studio with a pack, imported to CC3 and heavily modified to our needs. Animated in IClone 7. It was later exported to Unreal Engine for the actual project.
A series of blow apart diagrams recently finished for Atlantic Pumps. Different models of Audex submersible pumps. Made from black and white exploded views and some reference photos. Modeled in Shade 3D and rendered in high quality using Unreal Engine 4. Rendered here in a video to easily showcase them: Inquiries and info to get […]